0.42 update: Storytelling elements, card design and Lore
Hi everyone!
So this is a big update for TTGOT as there is a new core rulebook, new card designs and playtests have been going very smoothly.
For those who have already read a previous version, this one have been clarified, with illustrated examples and new rules added:
- Roleplaying elements (Character Sheet Page 15 to 16, Lore and how the narrative blends with the cards page 36 to 47)
- Working Memory (page 14) and round timeline (page 25 to 27)
- The first scenario to the Manager’s Island (page 48 to 57) New card design for all types of cards (Weapons page 22, Powers page 23, Passives page 24, Objects page 25, Enemies page 36).
I've also recently made a Game Design Breakdown about Game genres, and how/why I think of TTGOT as blending genres between cardgame mechanics and storytelling elements (https://the-gates-of-truth.itch.io/to-the-gates-of-truth/devlog/410765/gd-breakd...).
If you're interested in playtesting the game, or have more information about updates and more, feel free to join the discord dedicated to it! There's even stream of playtests for you to spectate :)
Files
To the Gates of Truth
A scenarized, tactical and cooperative cardgame
Status | In development |
Category | Physical game |
Author | The Gates of Truth |
Genre | Card Game, Puzzle, Role Playing |
Tags | Board Game, Deck Building, Itch Funding, Roguelike, Story Rich, Tactical, Tabletop role-playing game |
Languages | English |
More posts
- 2023, how to play and updates !Jun 21, 2023
- 2022 summaryDec 13, 2022
- GD Breakdown #4: Game genres: expectations vs realityAug 11, 2022
- Cards, Discord, PlaytestsAug 09, 2022
- Discord server for playtests (and more !)Jul 03, 2022
- Rule updated, playtests and twitchMay 13, 2022
- Illustrations, pause and what is to comeOct 26, 2021
- ITCHFUNDING & working with an illustratorAug 21, 2021
- Version 0.2 out ! And game design breakdown 3 - Ludo-narrative harmonyJul 22, 2021
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